![]() Scanning includes the main point as well as headings and important information. These techniques are used by meta-guiding your eyes. Scanning is the process where one actively looks for information using a mind-map (organizing information in a visually hierarchical manner that showcases the interrelatedness of the information for better retrievability) formed from skimming. It is conducted at a higher rate (700 words per minute and above) than normal reading for comprehension (around 200–230 wpm), and results in lower comprehension rates, especially with information-rich reading material. Skimming is usually seen more in adults than in children. For some people, this comes naturally, but is usually acquired by practice. Skimming is a process of speed reading that involves visually searching the sentences of a page for clues to the main idea or when reading an essay, it can mean reading the beginning and ending for summary information, then optionally the first sentence of each paragraph to quickly determine whether to seek still more detail, as determined by the questions or purpose of the reading. Methods and principles Skimming and scanning Wood first taught the method at the University of Utah, before launching it to the public as Evelyn Wood's Reading Dynamics in Washington, D.C. ![]() In 1958, while brushing off the pages of a book she had thrown, she noticed that the sweeping motion of her hand across the page caught the attention of her eyes, and helped them move more smoothly across the page. She was reportedly curious why some people were naturally faster at reading, so tried to force herself to read very quickly. So please think logically before offending unreasonably.The term "speed reading" is thought to have been coined in the late 1950s by Evelyn Wood, a schoolteacher. One last and very important thing Being capped on 30 FPS is just a NOOB's excuse to dislike such a marvellous game, because any simulation below 24 FPS is considered jerky or laggy above 24 fps, the smoothness just rises. What still lacks is the presence of a strong story, which just like its predecessors it lacks to copme up with. The game takes alot from its ancestors: Hot Pursuit (2010) and Most Wanted (2012) by clubbing up the best of both games. The game puts an end to the old lobby based multiplayer system allowing the players to challenge each other in a head-to-head battle or group race directly by spotting each-other in-game. The races are good and enjoyable, added with a new feature of instant head-to-head challenge mode, that allows you to randomly challenge any passer-by racer. All cars ar fully customizable from performance hardware to outlooks. The game presents an any of new cars with reasonably good handling. All cars NFS Rivals Breaks the rules of stereotype driving arcade games. NFS Rivals Breaks the rules of stereotype driving arcade games. There is plenty of content and replay value to be worth $40 over and over again. This game was a great buy with the $10 off code from McDonald's for Origin. ![]() I have a few hiccups while running it (though, for comparison, I have none at all while running Battlefield 4). Only negative is the game isn't amazingly optimized for the PC. Being able to race other players with the press of a single button is awesome, and the presence of player cops will always keep you on your toes (haven't tried the cop career yet, though I imagine it's a blast taking everyone's speed points). Handling has improved, more customization options than ever before, and the multiplayer (which, is basically the whole game considering you're always connected to other people) is innovative and fun. I feel like this game is what Most Wanted should have been. Fun game for fans of the franchise and arcade racing fans in general. ![]() I feel like this game is what Most Wanted This game is a blast to play.
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